"All the World's a Stage We Pass Through" R. Ayana

Showing posts with label simulated universe. Show all posts
Showing posts with label simulated universe. Show all posts

Friday, 30 December 2016

Omnipresent Virtualities: Virtual reality releases solitary dreamers into the collective dream


Omnipresent Virtualities
Virtual reality releases solitary dreamers into the collective dream

 Skyhooked by R. Ayana

 

by Star Larvae

As waking and sleeping converge in the enriched brains of our extraterrestrial descendants, the conscious and unconscious experience of those descendants should fuse into an undifferentiated mode of subjectivity.


Immersive media look like they're just about ready to facilitate the colonizing of the dream state. Already, digital wizardry approaches in style and content the surrealistic hyper-reality of the dream. Hollywood movies, with increasing fidelity, capture the unearthly fly-around perspectives and temporal elasticity of dreams. In its advertising, television, notably when promoting sugar to children, evokes the zany, weightless world of dreams.


Jump Start comic strip from http://comics.com/jump_start/2010-09-23/


For its part, the dream world acknowledges new technologies as they come on line. Cars, airplanes, telephones, radios, and now computers insinuate their ways into the dream milieu. Surrealist fantasies of a culture of the unconscious look today like a premonition of the computer age, in which any scene or sound can morph into any other.

But the extroverted among humankind’s extraterrestrial descendants might cringe at the prospect of terminal, albeit spectacular, introversion in the dream, even the lucid dream. For the extroverts, the networked dream might provide relief. Space brains will have at their cortex tips access to uncharted frontiers of expression, gregariousness, and interpersonal fusion.

Through virtual reality (VR) technologies, weightless dreaming becomes a social medium. VR systems are sensorimotor-feedback setups that link users and computers in information-exchange loops. The motions of the users are fed into the computers, which respond by sending appropriate signals back through visors and headphones and potentially other interfaces. The signals—translated by the visors and headphones into synthetic sights and sounds—give users the impression that they are interacting with a physical environment. But the environment exists only as a computer program and a sequence of perceptions. Nevertheless, the virtual world can be shared by as many inhabitants or visitors as the available computing power and bandwidth can support. Pokémon Go is a baby step along the path. (Variations on the VR concept are sometimes called telepresence or tele-immersion.)


The Communal Lucid Dream


The phenomenology of dreams segues naturally into that of virtual reality. Dreams and virtual realities are interactive and immaterial, though phenomenologically habitable, spaces. The literature on therapeutic and recreational VR applications seems modeled after that of dreams, especially that of lucid dreams. Themes of conflict resolution and wish fulfillment are prominent in descriptions of the virtues of both worlds. If Marshall McLuhan’s technological prostheticism struck near the mark, and electronic media extend into the physical world the collective patterns of human subjectivity, then VR technology extends specifically the capacity for lucid dreaming, not particularly into the physical world, but into the collective experience of the networked community.


"A biotechnical, and not merely biochemical, straitjacket, whereby the psychophysiology of an individual's behavior would be permanently relayed to instantaneous information capabilities, his/her body wired with electronic pathways that would extend the nervous system. [. . . . ] Once this happens, adoption of a sedentary life tends to become final, absolute, since the functions traditionally distributed within the real space of the town are now exclusively taken over by the real time of the wiring of the human body."

— Paul Virilio
Open Sky


"The real is produced from miniaturized units, from matrices, memory banks and command models—and with these it can be reproduced an indefinite number of times. It no longer has to be rational, since it is no longer measured against some ideal of negative instance. It is nothing more than operational. In fact, since it is no longer enveloped by an imaginary, it is no longer real at all. It is a hyperreal, the product of an irradiating synthesis of combinatory models in a hyperspace without atmosphere."

— Jean Baudrillard
Simulations


Virtual realities can only become increasingly engaging as they gain resolution and responsiveness. The prospect of VR technology accessorized with brain sensors, such as those used in EEG monitoring, let alone brain implants, suggests the potential for a new level of intimacy of shared experience. Mythic forms from the unconscious will be available as blueprints for a cosmic arcade in which experiences are manufactured from such stuff as dreams are made of.


The Brains-in-Vats Scenario


One potential of VR has been thrown under a sobering light by writers of cyberpunk science fiction. The Gothic-styled genre of high-tech low-life takes its dystopian inspiration from the familiar scene of glazed-over couch potatoes. Cyberpunk writers have seen the implications of tomorrow’s tech: bodiless brains suspended in nutrient vats, networked and synchronized with other vatted brains. The cyberpunk genre’s Gothic stylizations can obscure the astuteness of the vision, namely the insight that urbankind already consists of networked brains in vats on wheels. One need only notice one's co-motorists fumbling with their phones to recognize it.

Nineteen ninety nine’s popular action film, "The Matrix" presented the brains-in-vats scenario to a large audience. The movie's premise involves the subjugation of humankind by a race of malignant machines. The premise is taken to an extreme in which the ruling machinery cultivates human beings as an energy crop. Each head of human livestock is raised in a life-support pod, fed artificially, and tapped like a battery for excess metabolic energy. But the citizen slaves believe themselves to be living normal lives, thanks to a shared virtual reality piped into their brains. Little imagination is needed to recognize in this arrangement today's corporate cubicle farm, in which networked human livestock productively ruminate, their energies drained to feed the demands of their various masters. And the growing number of debt slaves who occupy today’s protoMatrix do so largely in a state of pharmacologically induced complacency, thanks to a pharmaceutical industry eager to lavish antidepressants and anti-anxiety drugs on a spiritually eviscerated workforce.

But the machines of the developing matrix need not exert their control coercively, as they do in the films of the Matrix series. Human beings eager to enter the pods, whether on Earth or in space, will be easy to find. Many minds conditioned by an entertainment industry to despise the humdrum and by an advertising industry to crave novelty find synthetic realities to be as appealing as anything that exists outside of cyberspace.

An eagerness to transcend the meatbot by plunging into a comprehensive environment of synthetic inputs expresses itself through the ambitions of transhumanism, a movement that advocates plunging headlong into as technologically mediated a reality as can be engineered. Transhumanism's selling points revolve around technological enhancement of human faculties and experiences, the enhancements intensifying until reaching a breaking point: the vaunted "Singularity," a secular rendition of Heaven/Nirvana.

That oligarchs would encourage their subjects to embrace a programmable digital infrastructure, thereby further empowering the oligarchs, seems not to occur to transhumanist enthusiasts.


Transhumanism or Exohumanism?


The dystopian "brains-in-vats" scenario of the cyberpunk future approaches the star larvae scenario. But essential differences distinguish the two storylines. The cyberpunk future is dystopian because it ignores foundational elements of the extraterrestrial program:


It might be only in the unwieldy vastness of space, in a prosperous solar economy, that communities will be able to pursue destinies independently of the evolving global power elite. Once again, self-directed freedom-seekers might need to tackle a frontier to secure their autonomy.

On the optimistic side, and with noetic prescience, Marshall McLuhan glimpsed the light at the end of the postmodern tunnel. In Understanding Media: The Extensions of Man he summons an epiphanous image:


"If the ultimate reality and therefore our own deepest nature is creativity, then to 'obey' it means not to give complete allegiance to any of creativity's past products, be they scientific ideas, religious dogmas, political institutions, or economic systems. Likewise, to 'obey' the will of God for our lives is to become more rather than less creative. True obedience is therefore manifested in a life of maximal creativity."



"Today computers hold out the promise of a means of instant translation of any code or language into any other code or language. The computer, in short, promises by technology a Pentecostal condition of universal understanding and unity. The next logical step would seem to be, not to translate, but to by-pass languages in favor of a general cosmic consciousness which might be very like the collective unconscious dreamt of by Bergson. The condition of 'weightlessness,' that biologists say promises a physical immortality, may be paralleled by the condition of speechlessness that could confer a perpetuity of collective harmony and peace."

McLuhan’s early grasp of what later would be called cyberspace may have been a reaching for the phenomenology of outer space. In the passage above, he proposes that technology has as its covert aim the engineering of a kind of rapture. Humanity's collective calling may be to fabricate the communion of angels by evolving into it. Evolving into angels—or whatever label best suits our extraterrestrial descendants—will require letting brain circuits express themselves fully by letting them take shape weightlessly.

"The new media are not bridges between man and nature:
they are nature."
— Marshall McLuhan
Humanity's complex of devices and programs and the extensions of that technological complex yet to come can be seen as humankind’s attempt to engineer around itself an omnipotent, omniscient, and omnipresent parent. This Freudian ambition has as its goal the preserving of humankind's posthuman descendants in a state of retarded, neotenous, development. On Earth, this program threatens to impose the nightmare scenario of a global technocracy perpetually exploiting it pharmacologically anesthetized drone-citizens. In space the program plays out as a metamorphosis of humans into the angels of the religious imagination.


 The Star Larvae Hypothesis:

Stars constitute a genus of organism. The stellar life cycle includes a larval phase. Biological life constitutes the larval phase of the stellar life cycle.
Elaboration: The hypothesis presents a teleological model of nature, in which  




For more information about floppy socks see http://nexusilluminati.blogspot.com/search/label/free%20energy
- Scroll down through ‘Older Posts’ at the end of each section


Do you LIKE this uniquely informative site?
A genuinely incapacitated invalid maintains, writes, edits, researches, illustrates, moderates and publishes this website from a tiny cabin in a remote forest.
Now that most people use ad blockers and view these posts on phones and other mobile devices, sites like this earn an ever shrinking pittance from advertising sponsorship.
This site could really use your help.
Like what you see? Please give anything you can -  
Contribute any amount and receive at least one New Illuminati eBook!
(You can use a card securely if you don’t use Paypal)
Please click below -


And it costs nothing to share this post on Social Media!
Dare to care and share - YOU are our only advertisement!



For further enlightening information enter a word or phrase into the random synchronistic search box @ the top left of http://nexusilluminati.blogspot.com


And see


 New Illuminati on Facebook - https://www.facebook.com/the.new.illuminati

New Illuminati Youtube Channel -  https://www.youtube.com/user/newilluminati/playlists

New Illuminati’s OWN Youtube Videos -  
New Illuminati on Google+ @ For New Illuminati posts - https://plus.google.com/u/0/+RamAyana0/posts

New Illuminati on Twitter @ www.twitter.com/new_illuminati


New Illuminations –Art(icles) by R. Ayana @ http://newilluminations.blogspot.com

The Her(m)etic Hermit - http://hermetic.blog.com



DISGRUNTLED SITE ADMINS PLEASE NOTE –
We provide a live link to your original material on your site (and links via social networking services) - which raises your ranking on search engines and helps spread your info further!

This site is published under Creative Commons (Attribution) CopyRIGHT (unless an individual article or other item is declared otherwise by the copyright holder). Reproduction for non-profit use is permitted & encouraged - if you give attribution to the work & author and include all links in the original (along with this or a similar notice).

Feel free to make non-commercial hard (printed) or software copies or mirror sites - you never know how long something will stay glued to the web – but remember attribution!

If you like what you see, please send a donation (no amount is too small or too large) or leave a comment – and thanks for reading this far…

Live long and prosper! Together we can create the best of all possible worlds…


From the New Illuminati – http://nexusilluminati.blogspot.com

Wednesday, 7 December 2016

We Might Live in the Computer Program, but It May Not Matter


We Might Live in the Computer Program, but It May Not Matter

  http://www.corespirit.com/wp-content/uploads/2016/09/we-might-live-in-computer-program-cosmology-doesnt-matter-1207x600.jpg



By Philip Ball


Are you real? What about me? These used to be questions that only philosophers worried about. Scientists just got on with figuring out how the world is, and why. But some of the current best guesses about how the world is seem to leave the question hanging over science too.

Several physicists, cosmologists and technologists are now happy to entertain the idea that we are all living inside a gigantic computer simulation, experiencing a Matrix-style virtual world that we mistakenly think is real.

Our instincts rebel, of course. It all feels too real to be a simulation. The weight of the cup in my hand, the rich aroma of the coffee it contains, the sounds all around me – how can such richness of experience be faked?

But then consider the extraordinary progress in computer and information technologies over the past few decades. Computers have given us games of uncanny realism – with autonomous characters responding to our choices – as well as virtual-reality simulators of tremendous persuasive power.

It is enough to make you paranoid.


The Matrix formulated the narrative with unprecedented clarity. In that story, humans are locked by a malignant power into a virtual world that they accept unquestioningly as “real”. But the science-fiction nightmare of being trapped in a universe manufactured within our minds can be traced back further, for instance to David Cronenberg’s Videodrome (1983) and Terry Gilliam’s Brazil (1985).

Over all these dystopian visions, there loom two questions. How would we know? And would it matter anyway?

The idea that we live in a simulation has some high-profile advocates.
In June 2016, technology entrepreneur Elon Musk asserted that the odds are “a billion to one” against us living in “base reality”.


Similarly, Google’s machine-intelligence guru Ray Kurzweil has suggested that “maybe our whole universe is a science experiment of some junior high-school student in another universe”.





What’s more, some physicists are willing to entertain the possibility. In April 2016, several of them debated the issue at the American Museum of Natural History in New York, US.

None of these people are proposing that we are physical beings held in some gloopy vat and wired up to believe in the world around us, as in The Matrix.

Instead, there are at least two other ways that the Universe around us might not be the real one.


Cosmologist Alan Guth of the Massachusetts Institute of Technology, US has suggested that our entire Universe might be real yet still a kind of lab experiment. The idea is that our Universe was created by some super-intelligence, much as biologists breed colonies of micro-organisms.




There is nothing in principle that rules out the possibility of manufacturing a universe in an artificial Big Bang, filled with real matter and energy, says Guth.

Nor would it destroy the universe in which it was made. The new universe would create its own bubble of space-time, separate from that in which it was hatched. This bubble would quickly pinch off from the parent universe and lose contact with it.

This scenario does not then really change anything. Our Universe might have been born in some super-beings’ equivalent of a test tube, but it is just as physically “real” as if it had been born “naturally”.

However, there is a second scenario. It is this one that has garnered all the attention, because it seems to undermine our very concept of reality.


Conceivably, someone made our Universe (Credit: Take 27 Ltd/Science Photo Library)
Conceivably, someone made our Universe (Credit: Take 27 Ltd/Science Photo Library)


Musk and other like-minded folk are suggesting that we are entirely simulated beings. We could be nothing more than strings of information manipulated in some gigantic computer, like the characters in a video game.

Even our brains are simulated, and are responding to simulated sensory inputs.

In this view, there is no Matrix to “escape from”. This is where we live, and is our only chance of “living” at all.

But why believe in such a baroque possibility? The argument is quite simple: we already make simulations, and with better technology it should be possible to create the ultimate one, with conscious agents that experience it as totally lifelike.


Supercomputers get ever more powerful (Credit: Max Alexander/Science Photo Library)
Supercomputers get ever more powerful (Credit: Max Alexander/Science Photo Library)


We carry out computer simulations not just in games but in research. Scientists try to simulate aspects of the world at levels ranging from the subatomic to entire societies or galaxies, even whole universes.

For example, computer simulations of animals may tell us how they develop complex behaviours like flocking and swarming. Other simulations help us understand how planets, stars and galaxies form.

We can also simulate human societies using rather simple “agents” that make choices according to certain rules. These give us insights into how cooperation appears, how cities evolve, how road traffic and economies function, and much else.

These simulations are getting ever more complex as computer power expands. Already, some simulations of human behaviour try to build in rough descriptions of cognition. Researchers envisage a time, not far away, when these agents’ decision-making will not come from simple “if…then…” rules. Instead, they will give the agents simplified models of the brain and see how they respond.


Scientists simulate the Universe's birth (Credit: Patrick Landmann/Science Photo Library)
Scientists simulate the Universe’s birth (Credit: Patrick Landmann/Science Photo Library)


Who is to say that before long we will not be able to create computational agents – virtual beings – that show signs of consciousness? Advances in understanding and mapping the brain, as well as the vast computational resources promised by quantum computing, make this more likely by the day.

If we ever reach that stage, we will be running huge numbers of simulations. They will vastly outnumber the one “real” world around us.

Is it not likely, then, that some other intelligence elsewhere in the Universe has already reached that point?

If so, it makes sense for any conscious beings like ourselves to assume that we are actually in such a simulation, and not in the one world from which the virtual realities are run. The probability is just so much greater.


Are we all just a computer simulation? (Credit: Andrzej Wojcicki/Science Photo Library)
Are we all just a computer simulation? (Credit: Andrzej Wojcicki/Science Photo Library)


Philosopher Nick Bostrom of the University of Oxford in the UK has broken down this scenario into three possibilities. As he puts it, either:

1.    Intelligent civilisations never get to the stage where they can make such simulations, perhaps because they wipe themselves out first; or
2.    They get to that point, but then choose for some reason not to conduct such simulations; or
3.    We are overwhelmingly likely to be in such a simulation.

The question is which of these options seems most probable.


We can now simulate entire galaxy clusters (Credit: Volker Springel/Max Planck for Astrophysics/Science Photo Library)
We can now simulate entire galaxy clusters (Credit: Volker Springel/Max Planck for Astrophysics/Science Photo Library)


Astrophysicist and Nobel laureate George Smoot has argued that there is no compelling reason to believe 1 or 2.

Sure, humanity is causing itself plenty of problems at the moment, what with climate change, nuclear weapons and a looming mass extinction. But these problems need not be terminal.

What’s more, there is nothing to suggest that truly detailed simulations, in which the agents experience themselves as real and free, are impossible in principle. Smoot adds that, given how widespread we now know other planets to be (with another Earth-like one right on our cosmic doorstep), it would be the height of arrogance to assume that we are the most advanced intelligence in the entire Universe.

What about option 2? Conceivably, we might desist from making such simulations for ethical reasons. Perhaps it would seem improper to create simulated beings that believe they exist and have autonomy.

But that too seems unlikely, Smoot says. After all, one key reason we conduct simulations today is to find out more about the real world. This can help us make the world better and save lives. So there are sound ethical reasons for doing it.




That seems to leave us with option 3: we are probably in a simulation.

But this is all just supposition. Could we find any evidence?

Many researchers believe that depends on how good the simulation is. The best way would be to search for flaws in the program, just like the glitches that betray the artificial nature of the “ordinary world” in The Matrix. For instance, we might discover inconsistencies in the laws of physics.

Alternatively, the late artificial-intelligence maven Marvin Minsky has suggested that there might be giveaway errors due to “rounding off” approximations in the computation. For example, whenever an event has several possible outcomes, their probabilities should add up to 1. If we found that they did not, that would suggest something was amiss.




Some scientists argue that there are already good reasons to think we are inside a simulation. One is the fact that our Universe looks designed.

The constants of nature, such as the strengths of the fundamental forces, have values that look fine-tuned to make life possible. Even small alterations would mean that atoms were no longer stable, or that stars could not form. Why this is so is one of the deepest mysteries in cosmology.


One possible answer invokes the “multiverse”. Maybe there is a plethora of universes, all created in Big Bang-type events and all with different laws of physics. By chance, some of them would be fine-tuned for life – and if we were not in such a hospitable universe, we would not ask the fine-tuning question because we would not exist.

However, parallel universes are a pretty speculative idea. So it is at least conceivable that our Universe is instead a simulation whose parameters have been fine-tuned to give interesting results, like stars, galaxies and people.

While this is possible, the reasoning does not get us anywhere. After all, presumably the “real” Universe of our creators must also be fine-tuned for them to exist. In that case, positing that we are in a simulation does not explain the fine-tuning mystery.

Others have pointed to some of the truly weird findings of modern physics as evidence that there is something amiss.


The Universe works like mathematics (Credit: Mark Garlick/Science Photo Library)
The Universe works like mathematics (Credit: Mark Garlick/Science Photo Library)


Quantum mechanics, the theory of the very small, has thrown up all sorts of odd things. For instance, both matter and energy seem to be granular. What’s more, there are limits to the resolution with which we can observe the Universe, and if we try to study anything smaller, things just look “fuzzy”.

Smoot says these perplexing features of quantum physics are just what we would expect in a simulation. They are like the pixellation of a screen when you look too closely.


However, that is just a rough analogy. It is beginning to look as though the quantum graininess of nature might not be really so fundamental, but is a consequence of deeper principles about the extent to which reality is knowable.

A second argument is that the Universe appears to run on mathematical lines, just as you would expect from a computer program. Ultimately, say some physicists, reality might be nothing but mathematics.


At its root the Universe may be mathematics (Credit: Sputnik/Science Photo Library)
At its root the Universe may be mathematics (Credit: Sputnik/Science Photo Library)


Max Tegmark of the Massachusetts Institute of Technology argues that this is just what we would expect if the laws of physics were based on a computational algorithm.

However, that argument seems rather circular. For one thing, if some super-intelligence were running simulations of their own “real” world, they could be expected to base its physical principles on those in their own universe, just as we do. In that case, the reason our world is mathematical would not be because it runs on a computer, but because the “real” world is also that way.

Conversely, simulations would not have to be based on mathematical rules. They could be set up, for example, to work randomly. Whether that would result in any coherent outcomes is not clear, but the point is that we cannot use the apparently mathematical nature of the Universe to deduce anything about its “reality”.

However, based on his own research in fundamental physics, James Gates of the University of Maryland thinks there is a more specific reason for suspecting that the laws of physics are dictated by a computer simulation.




Gates studies matter at the level of subatomic particles like quarks, the constituents of protons and neutrons in the atomic nucleus. He says the rules governing these particles’ behaviour turn out to have features that resemble the codes that correct for errors in manipulating data in computers. So perhaps those rules really are computer codes?

Maybe. Or maybe interpreting these physical laws as error-correcting codes is just the latest example of the way we have always interpreted nature on the basis of our advanced technologies.

At one time Newtonian mechanics seemed to make the universe a clockwork mechanism, and more recently genetics was seen – at the dawn of the computer age – as a kind of digital code with storage and readout functions. We might just be superimposing our current preoccupations onto the laws of physics.




It is likely to be profoundly difficult if not impossible to find strong evidence that we are in a simulation. Unless the simulation was really rather error-strewn, it will be hard to design a test for which the results could not be explained in some other way.

We might never know, says Smoot, simply because our minds would not be up to the task. After all, you design your agents in a simulation to function within the rules of the game, not to subvert them. This might be a box we cannot think outside of.

There is, however, a more profound reason why perhaps we should not get too worried by the idea that we are just information being manipulated in a vast computation. Because that is what some physicists think the “real” world is like anyway.

Quantum theory itself is increasingly being couched in terms of information and computation. Some physicists feel that, at its most fundamental level, nature might not be pure mathematics but pure information: bits, like the ones and zeros of computers. The influential theoretical physicist John Wheeler dubbed this notion “It From Bit”.

In this view, everything that happens, from the interactions of fundamental particles upwards, is a kind of computation.

“The Universe can be regarded as a giant quantum computer,” says Seth Lloyd of the Massachusetts Institute of Technology. “If one looks at the ‘guts’ of the Universe – the structure of matter at its smallest scale – then those guts consist of nothing more than [quantum] bits undergoing local, digital operations.”

This gets to the nub of the matter. If reality is just information, then we are no more or less “real” if we are in a simulation or not. In either case, information is all we can be.

Does it make a difference if that information were programmed by nature or by super-intelligent creators? It is not obvious why it should – except that, in the latter case, presumably our creators could in principle intervene in the simulation, or even switch it off. How should we feel about that?


The quantum world is fuzzy and undetermined (Credit: Richard Kail/Science Photo Library)
The quantum world is fuzzy and undetermined (Credit: Richard Kail/Science Photo Library)


Tegmark, mindful of this possibility, has recommended that we had all better go out and do interesting things with our lives, just in case our simulators get bored.

I think this is said at least half in jest. After all, there are surely better reasons to want to lead interesting lives than that they might otherwise be erased. But it inadvertently betrays some of the problems with the whole concept.

The idea of super-intelligent simulators saying “Ah look, this run is a bit dull – let’s stop it and start another” is comically anthropomorphic. Like Kurzweil’s comment about a school project, it imagines our “creators” as fickle teenagers with Xboxes.

The discussion of Bostrom’s three possibilities involves a similar kind of solipsism. It is an attempt to say something profound about the Universe by extrapolating from what humans in the 21st Century are up to. The argument boils down to: “We make computer games. I bet super-beings would too, only they’d be awesome!”

In trying to imagine what super-intelligent beings might do, or even what they would consist of, we have little choice but to start from ourselves. But that should not obscure the fact that we are then spinning webs from a thread of ignorance.

It is surely no coincidence that many advocates of the “universal simulation” idea attest to being avid science-fiction fans in their youth. This might have inspired them to imagine futures and alien intelligences, but it may also have predisposed them to cast such imaginings in human terms: to see the cosmos through the windows of the Starship Enterprise.


Our Universe can be thought of as a quantum computer (Credit: Harald Ritsch/Science Photo Library)
Our Universe can be thought of as a quantum computer (Credit: Harald Ritsch/Science Photo Library)


Perhaps mindful of such limitations, Harvard physicist Lisa Randall is puzzled by the enthusiasm some of her colleagues show for these speculations about cosmic simulation. For her they change nothing about how we should see and investigate the world. Her bafflement is not just a “so what”: it is a question of what we choose to understand by “reality”.

Almost certainly, Elon Musk does not go around telling himself that the people he sees around him, and his friends and family, are just computer constructs created by streams of data entering the computational nodes that encode his own consciousness.

Partly, he does not do so because it is impossible to hold that image in our heads for any sustained length of time. But more to the point, it is because we know deep down that the only notion of reality worth having is the one we experience, and not some hypothetical world “behind” it.

There is, however, nothing new about asking what is “behind” the appearances and sensations we experience. Philosophers have been doing so for centuries.


The quantum world is counter-intuitive (Credit: Mike Agliolo/Science Photo Library)
The quantum world is counter-intuitive (Credit: Mike Agliolo/Science Photo Library)


Plato wondered if what we perceive as reality is like the shadows projected onto the walls of a cave. Immanuel Kant asserted that, while there might be some “thing in itself” that underlies the appearances we perceive, we can never know it. René Descartes accepted, in his famous one-liner “I think therefore I am”, that the capacity to think is the only meaningful criterion of existence we can attest.

The concept of “the world as simulation” takes that old philosophical saw and clothes it in the garb of our latest technologies. There is no harm in that. Like many philosophical conundrums, it impels us to examine our assumptions and preconceptions.

But until you can show that drawing distinctions between what we experience and what is “real” leads to demonstrable differences in what we might observe or do, it does not change our notion of reality in a meaningful way.

In the early 1700s, the philosopher George Berkeley argued that the world is merely an illusion. Dismissing the idea, the ebullient English writer Samuel Johnson exclaimed “I refute it thus” – and kicked a stone.

Johnson did not really refute anything. But he may nevertheless have come up with the right response.



For more information about our simulated universe see http://nexusilluminati.blogspot.com/search/label/matrix  
- Scroll down through ‘Older Posts’ at the end of each section


Do you LIKE this uniquely informative site?
A genuinely incapacitated invalid maintains, writes, edits, researches, illustrates, moderates and publishes this website from a tiny cabin in a remote forest.
Now that most people use ad blockers and view these posts on phones and other mobile devices, sites like this earn an ever shrinking pittance from advertising sponsorship.
This site needs your help.
Like what you see? Please give anything you can -  
Contribute any amount and receive at least one New Illuminati eBook!
(You can use a card securely if you don’t use Paypal)
Please click below -



And it costs nothing to share this post on Social Media!
Dare to care and share - YOU are our only advertisement!








For further enlightening information enter a word or phrase into the random synchronistic search box @ the top left of http://nexusilluminati.blogspot.com


And see


 New Illuminati on Facebook - https://www.facebook.com/the.new.illuminati

New Illuminati Youtube Channel -  https://www.youtube.com/user/newilluminati/playlists

New Illuminati’s OWN Youtube Videos -  
New Illuminati on Google+ @ For New Illuminati posts - https://plus.google.com/u/0/+RamAyana0/posts

New Illuminati on Twitter @ www.twitter.com/new_illuminati


New Illuminations –Art(icles) by R. Ayana @ http://newilluminations.blogspot.com

The Her(m)etic Hermit - http://hermetic.blog.com



DISGRUNTLED SITE ADMINS PLEASE NOTE –
We provide a live link to your original material on your site (and links via social networking services) - which raises your ranking on search engines and helps spread your info further!

This site is published under Creative Commons (Attribution) CopyRIGHT (unless an individual article or other item is declared otherwise by the copyright holder). Reproduction for non-profit use is permitted & encouraged - if you give attribution to the work & author and include all links in the original (along with this or a similar notice).

Feel free to make non-commercial hard (printed) or software copies or mirror sites - you never know how long something will stay glued to the web – but remember attribution!

If you like what you see, please send a donation (no amount is too small or too large) or leave a comment – and thanks for reading this far…

Live long and prosper! Together we can create the best of all possible worlds…


From the New Illuminati – http://nexusilluminati.blogspot.com